Опять печальные новости:
A very strange one. It starts with Iron Man almost dying, and then Thanos killed in 5 minutes.
Then in turns into that postapocalypse and “bringing the old team together”. There are a lot of references, some I did get, some I didn’t.
Then is the last part, Armageddon all over again. But I’ll admit, it’s slightly better this time.
Captain Marvel is a horrible character. I can’t believe they are trying to make a third movie about her.
There’s no challenge, no conflict, just a one-woman-torpedo:
An extremely literal Warcraft 3 tribute. To the point of “5 workers per mine”, “4 skills per hero” and the visual queues. It would be more fun, though, if there were saves during the mission. And the pathfinding is absolutely atrocious, I must say.
From reading reviews on Steam, the game was released half finished: without the promised saves, that make the game half unplayeable, and with only 1 campaign out of 3 🤷♂️
Finished watching Dopesick. There’s very little justice in real life. Although this is just part of the story, as the last episode focuses of indicment of a few Purdue managers, and we’re never told how Oxycontin sales were stopped, for example.
John Brownlee is a real prosecutor, although not as handsome in real life as depicted in the film.
It’s time to admit – I can’t play games anymore unless I know they’re being recorded. For PC it is granted. With GeForce Experience it captures the last 5 minutes of gameplay. With Switch, it also works well, it can capture 30 last seconds. But it means I has to play on the original gamepad, because no other gamepad has the “capture” button. Or, I could connect the console to a laptop running OBS Studio. Which I do.
For other consoles, such as PS2 and Neo Geo, it’s the same setup. I didn’t touch my Neo Geo for months, until I figured out that setup. Because if I can’t record it, I can’t remember it, and if I can’t remember it, it’s not fun, so why play it in the first place?
I enjoyed those two videos far more than I should have:
I didn’t think I’d manage to beat it once. Now, what do I say when I escaped 10 times?
Had a good run with the Sword, using a hammer that halves your HP, but leeches life. Until I got to Hades. He just deals too much damage for that.
Then I escaped with “magnetic fists” without dying even once, I think mostly thanks to Athena’s Legendary boon.
This game really grew on me, I must admit. Although I usually dislike permadeath games, to the point I rarely touch them. But I like the art, despite it’s supposed to be very “woke”, I like the story and the very British writing. And after 50 attempts, I stopped minding dying that much 😅
The only bit that annoys me is that even after 50 attempts and 10 escapes, I opened just a single hidden aspect. That’s grindy as hell, I’d say.
Mostly interesting because I remember the cover, but I always thought it’s a third-person shooter, and not an FPS:
There are no supervillains. Everyone was just “doing their job”. Marketing marketed the drug, sales pushed it, doctors did their due diligence. It’s all a composition of small little lies. So, it wasn’t a cited study, but just a letter to the editorial, but who cares, right?
The series has almost a zombie apocalipsys feel to me. To the point of “nothing will save you from this”. Not Anonymous Alcoholics. Not rehab. Not Jesus. There’s no escape.
Rosario Dawson performance is astonishing. Such as shame it’ll be wasted on something like Star Wars.
Zane was the only interesting character in the second book. I’ll be sorry if he doesn’t return.
All that “love” between Vin and Eland is cringey as hell. They are in relations for two years, constantly thinking how they “love” each other, but Eland hadn’t even seen Vin naked? And then they decide to marry. Yeah, makes sense. If you’re a Mormon, maybe.
Ok, after writing this I discovered that he is literally a Mormon. I rest my case now…
I must give this game some credit. At first I thought the arsenal to be boring: regular pistol, EMP pistol, regular assault rifle, EMP assault rifle, regular shotgun, EMP shotgun. But there are some more interesting pieces later on. Flamethrower is a lifesaver. But then there’s also a LMG with explosive bullets, ricocheting SMG and a combination of a shotgun and a minigun.
Also, one of the skills I liked the most lets you summon an exosuit, that you can fight in. Can’t go wrong with an exosuit.
The final rush through Silo 86 requires some endurance. Too many mutans, not enough opportunities to heal. The carnage is satisfying, though, I must admit.
But the final boss, or rather just four waves of enemies separated by some button presses, is rather fair.
I’m pretty excited about Street Fighter 6. After adding a Drunken Boxer, now they add a proper Snake Style fighter:
Clearly same mechanics as FANG, but looks so much better.
Turrets in this game are annoying. They shouldn’t have anywhere as much HP as they have. Super tanky. And on top of that, the tendency of the enemies to spawn behind you, in an area you already cleared, is annoying as well.
This stops mattering us much once you buy and upgrade the minigun, though. It, and the spiderbots that you get from the mid-game boss. Spiderbots are amazing, because they deal all types of damage at the same time. So no matter who you face, they will always deal maximum damage.
All I can say about the game story: it exists. You serve a mob boss, and as the Ascent supercorp that controls everything goes bankrupt, you try to reroute some energy from one of its reactors. You’re then hired by another corp, to steal the logs of Ascent. Turns out it went bankrupt because it was putting all of its money into a Secret Project.
New areas of the city open as the story progresses. But sometimes you’re given a sidequest in an area that hasn’t been opened yet. And there’s nothing telling you that you just wasted your time getting to a blocked path.